#include "StdAfx.h" #include "EMessage.h" #include "ESocket.h" #include #if defined(IB_POSIX) #include #endif ESocket::ESocket() { } void ESocket::fd(int fd) { m_fd = fd; } ESocket::~ESocket(void) { } int ESocket::send(EMessage *pMsg) { return bufferedSend(pMsg->begin(), pMsg->end() - pMsg->begin()); } int ESocket::bufferedSend(const char* buf, size_t sz) { if( sz <= 0) return 0; if( !m_outBuffer.empty()) { m_outBuffer.insert( m_outBuffer.end(), buf, buf + sz); return sendBufferedData(); } int nResult = send(buf, sz); if( nResult < (int)sz) { int sent = (std::max)( nResult, 0); m_outBuffer.insert( m_outBuffer.end(), buf + sent, buf + sz); } return nResult; } int ESocket::sendBufferedData() { if( m_outBuffer.empty()) return 0; int nResult = send( &m_outBuffer[0], m_outBuffer.size()); if( nResult <= 0) { return nResult; } CleanupBuffer( m_outBuffer, nResult); return nResult; } int ESocket::send(const char* buf, size_t sz) { if( sz <= 0) return 0; int nResult = ::send( m_fd, buf, sz, 0); if( nResult == -1) { return -1; } if( nResult <= 0) { return 0; } return nResult; } static const size_t BufferSizeHighMark = 1 * 1024 * 1024; // 1Mb void ESocket::CleanupBuffer(std::vector& buffer, int processed) { assert( buffer.empty() || processed <= (int)buffer.size()); if( buffer.empty()) return; if( processed <= 0) return; if( (size_t)processed == buffer.size()) { if( buffer.capacity() >= BufferSizeHighMark) { std::vector().swap(buffer); } else { buffer.clear(); } } else { buffer.erase( buffer.begin(), buffer.begin() + processed); } } bool ESocket::isOutBufferEmpty() const { return m_outBuffer.empty(); }